Another bunch of miscellaneous patches.
<ConsoleDebugger.cpp>
- Fixed typo: "loststate"->"loadstate"
<Model3.cpp>
- Modified statusCycles for "fvipers2": faster speed in attract sequence plus fix missing/garbled textures
- Modified statusCycles for "swtrilgya": game runs at proper speed
- Added/modified game patches:
1) "scud" - unlocked the debug test menu (from info found in this forum)
2) "swtrilgy" - (from MAME) fix inaccessible test menu, from there you can disable "lever feedback" check and pass boot test
3) "eca" - (from MAME) fix to pass the "cabinet network error"
- Removed following game patches that do not seem to impact game stability (I may restore them just in case):
1) "scudp", "lemans24", "lostwsga", "vs298", "harley", "harleyb"
<Main.cpp>
- Added high-resolution timer in place of SDL_GetTicks() to properly throttle at 60 fps (or whatever frame rate you specify in the source).