SEGA Model 3 Homebrew?

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SEGA Model 3 Homebrew?

Postby ferrarifan » Thu Nov 14, 2019 7:41 pm

So DeathEngine made a Post in the fourms(viewtopic.php?f=3&t=1684) about Model 3 homebrew development on consoles. Is it possible? I don't have experience in Homebrew development. But it sounds like an interesting idea. Correct me if I'm wrong, I think it requires the original Source Code from SEGA or the emulator source.
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Re: SEGA Model 3 Homebrew?

Postby Bart » Sat Nov 16, 2019 12:57 am

On consoles? Homebrew refers to writing programs that run on original Model 3 boards. I've done it -- I have built a gcc cross-compiler that lets me compile C programs for testing on a real Virtua Fighter 3 board. But there are limitations. Only the program EPROMs, which can store a few megabytes, are easily replaced. I'm not aware of a solution for the other ROMs, especially the VROMs, which hold most of the 3D models and textures.

Practically speaking, homebrew games would be limited to fairly small demos and samples.
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