Bart wrote:I haven't actually had a chance yet to try out Occulus or Vive. I've only tried Google Cardboard and Samsung Gear VR. There is obviously a lot of excitement about VR right now. VR content is an area of focus for the new Andreessen-Horowitz fund, for example. But personally, I am more excited about augmented reality (AR). I'm thinking about picking up a HoloLens and playing around with that (should be eligible within the next month or two). Being a mere programmer, though, it's difficult for me to produce 3D content but I digress...
As cool as it would be to play our favorite 90's racers in VR, it's not possible through emulation. There is nothing behind the camera -- everything is culled out. We would need the game source code to do that.
How about you? Have you picked up either of these headsets or have any plans to? Which retro games do you think would work best in VR?
Great post and thanks for the reply. No, I haven't had a chance to experience VR yet but given all the wonderful and incredible impressions I've read about the Rift and Vive, I will most certainly be buying one either this summer of early fall.
Regarding your statement about VR not being possible through emulation.....I have to disagree. Here are two examples proving otherwise:
https://www.youtube.com/watch?v=D2hQFURY7JwThis is F-Zero GX running in Dolphin and developed by a gentlemen named Carl Kenner, aka 2EyeGuy.
He just updated the VR version of Dolphin with fantastic results. You can read more about it in the Dolphin VR thread:
https://forums.oculus.com/community/dis ... ity#latestSecond example is the PSP emulator PPSSPP. A special VR version of it is also being worked on by 2EyeGuy and although fairly preliminary, quite a few game are already working quite well:
https://www.youtube.com/watch?v=ZvPnn-TC-B0https://www.youtube.com/watch?v=BW6gdvk47jkThread here:
https://forums.oculus.com/community/dis ... e-emulatorSo yes, VR in emulation is indeed quite possible. I know this isn't on your immediate list of features to incorporate into SM, but I'm hoping the above examples will encourage you to explore the development of either Oculus Rift or Vive for SuperModel some day, if not perhaps someone else like Ian could explore the possibility.
Either way, virtual reality is the future and it's only going to get better as time goes on. To deny it and brush it off is to deny the advancement of technology.
Keep up the good work man we all appreciate you
