Double audio when linking

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Double audio when linking

Postby kalinium » Mon Aug 10, 2020 12:31 pm

I'm having serious sound issues when linking two games. I hear double, not synced audio, coming from each supermodel instance. No matter what I do, I don't get one clear audio stream.
I tried:
1. Launching one instance with 0 in dsb and sound. It does mute one, but the other still stutters.
2. Launching one instance with balance 0 and the other with balance 100
3. Directing each instance to a different sound card
4. Using a sandbox to launch one of the instances.,

Nothing works. Tested on Daytona and Scud Race,
When I close one of the instances, I do get clear audio.
I will really appreciate your help...

Thank you
kalinium
 
Posts: 8
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Re: Double audio when linking

Postby Bart » Mon Aug 10, 2020 4:56 pm

I imagine this is related to the frame rate dropping to 30Hz?
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Re: Double audio when linking

Postby kalinium » Tue Aug 11, 2020 2:11 am

Yes... Frame rate drops to 30. Is there any way of fixing it?..
kalinium
 
Posts: 8
Joined: Tue Jul 14, 2020 8:15 am

Re: Double audio when linking

Postby Bart » Wed Aug 12, 2020 3:05 pm

kalinium wrote:Yes... Frame rate drops to 30. Is there any way of fixing it?..


Not presently, as far as I know. Network emulation is a highly experimental feature and is actively being worked on.
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