The "daytona.lua" only applies to ONE rom. - Other than that all Daytona versions will look exactly the same.
The most basic script would look like this:
- Code: Select all
require("model2"); -- Import model2 machine globals
function Frame()
Model2_SetStretchBLow(1)
Model2_SetWideScreen(1)
end
Save it as "daytonase.lua" for the special edition to run in widescreen.
Also note: Depending on the game - Like Indy500 oder STCC - choosing "deluxe" cabinet type in the games service menu, you will end with disorted graphics, as these deluxe cabinets did in fact use widescreen monitors and the game changed aspect ratio accordingly