SweetFX in Supermodel?

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Re: SweetFX in Supermodel?

Postby DAYTONAUSAYOUCANDOIT » Sun May 19, 2013 6:27 pm

isamu wrote:Just tried GLDirect5 and TitaniumGL OpenGL wrappers....no luck. This is so annoying....can't find ONE OGL wrapper to get SweetFX working in supermodel :( :cry: :cry: :cry:



Yeap, not much compatibility with emulation, it makes PCSX2 and Nulldc crash, Mame UI (effects not showing), Dolphin (effects not showing), Demul (effects not showing) Hopefully he gets a desire to make it compatible with more emulators.
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Re: SweetFX in Supermodel?

Postby isamu » Mon May 20, 2013 12:57 am

DAYTONAUSAYOUCANDOIT wrote:
isamu wrote:Just tried GLDirect5 and TitaniumGL OpenGL wrappers....no luck. This is so annoying....can't find ONE OGL wrapper to get SweetFX working in supermodel :( :cry: :cry: :cry:



Yeap, not much compatibility with emulation, it makes PCSX2 and Nulldc crash, Mame UI (effects not showing), Dolphin (effects not showing), Demul (effects not showing) Hopefully he gets a desire to make it compatible with more emulators.


DAYTONAUSAYOUCANDOIT, just to clarify, SweetFX *does* indeed work with PCSX2, Dolphin and Mame.

To get it working in mame, you need the 32bit version. A few people over at BYOAC forum have confirmed it's working great in mame.

To get it working in PCSX2, disable FRAPS and use GDSX plugin. I was pulling my hair out trying to figure out why the effects weren't showing in PCSX2 and finally realized it was FRAPS! Ridge Racer V looks VERY nice with SweetFX :D

As for Dolphin, works right away, no problems. Tried it in F-ZeroGX and it looks BANANAS!!!

Mainly only two programs left I really want it working with: Supermodel and PPSSPP.
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Re: SweetFX in Supermodel?

Postby DAYTONAUSAYOUCANDOIT » Mon May 20, 2013 2:06 am

isamu wrote:
DAYTONAUSAYOUCANDOIT wrote:
isamu wrote:Just tried GLDirect5 and TitaniumGL OpenGL wrappers....no luck. This is so annoying....can't find ONE OGL wrapper to get SweetFX working in supermodel :( :cry: :cry: :cry:



Yeap, not much compatibility with emulation, it makes PCSX2 and Nulldc crash, Mame UI (effects not showing), Dolphin (effects not showing), Demul (effects not showing) Hopefully he gets a desire to make it compatible with more emulators.


DAYTONAUSAYOUCANDOIT, just to clarify, SweetFX *does* indeed work with PCSX2, Dolphin and Mame.

To get it working in mame, you need the 32bit version. A few people over at BYOAC forum have confirmed it's working great in mame.

To get it working in PCSX2, disable FRAPS and use GDSX plugin. I was pulling my hair out trying to figure out why the effects weren't showing in PCSX2 and finally realized it was FRAPS! Ridge Racer V looks VERY nice with SweetFX :D

As for Dolphin, works right away, no problems. Tried it in F-ZeroGX and it looks BANANAS!!!

Mainly only two programs left I really want it working with: Supermodel and PPSSPP.



I got 64bit XP. My version of Dolphin is about 2 years old now, that might be why, i will try it with the latest SVN. Thanks for the info

Update
Yes success with Dolphin on the latest version, hopefully Mame32 runs on 64.

No luck with MAMEuix86 either, the front end comes up, loading with the Sweefx Config tool, after clicking on a game MAME disappears and no game loads.
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Re: SweetFX in Supermodel?

Postby AnimalBear » Mon May 20, 2013 4:59 am

isamu wrote:
DAYTONAUSAYOUCANDOIT wrote:
isamu wrote:Just tried GLDirect5 and TitaniumGL OpenGL wrappers....no luck. This is so annoying....can't find ONE OGL wrapper to get SweetFX working in supermodel :( :cry: :cry: :cry:



Yeap, not much compatibility with emulation, it makes PCSX2 and Nulldc crash, Mame UI (effects not showing), Dolphin (effects not showing), Demul (effects not showing) Hopefully he gets a desire to make it compatible with more emulators.


DAYTONAUSAYOUCANDOIT, just to clarify, SweetFX *does* indeed work with PCSX2, Dolphin and Mame.

To get it working in mame, you need the 32bit version. A few people over at BYOAC forum have confirmed it's working great in mame.

To get it working in PCSX2, disable FRAPS and use GDSX plugin. I was pulling my hair out trying to figure out why the effects weren't showing in PCSX2 and finally realized it was FRAPS! Ridge Racer V looks VERY nice with SweetFX :D

As for Dolphin, works right away, no problems. Tried it in F-ZeroGX and it looks BANANAS!!!

Mainly only two programs left I really want it working with: Supermodel and PPSSPP.


Please someone read this.
Is important to me.

I'm very dissapointed about Triforce Games, they don´t fix a simple .ini file code to read each name game and logo.
Put each config in the right way.
Look, how we gonna to config Mario Kart GP if reads, GP 2, Virtua Striker 4, Virtua Striker 4 Exp and F-Zero AX at the same time?
Only load RESALB.ini and GVF8...ini file?
It's to much confusing for the games run ok.
Only Virtua Striker 2002 works fine without any change on the code. :|

Other thing is getting worse...

Lack of Organization.

A simple word tell everything.
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Re: SweetFX in Supermodel?

Postby DAYTONAUSAYOUCANDOIT » Mon May 20, 2013 5:37 pm

Is there a effect like this in SweetFX!, rounded edges & lighting & 3d res & no Scan Lines. This video doesn't do it justice as far as 3dness goes, you guys probably knows what it looks like when playing. I really like that effect.

https://www.youtube.com/watch?v=AUKgXyEK0xI
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Re: SweetFX in Supermodel?

Postby DAYTONAUSAYOUCANDOIT » Mon May 20, 2013 8:08 pm

Rally Fusion PS2 on a Arcade Monitor, it has 1 Scan Line that moves slowly up the screen, a really nice smooth effect that would be good in SweetFX if it is not already, i haven't tried even half the effects yet, there is so many. Most 3d retro cabinets had monitors with that effect, i remember seeing that effect in most of them.
https://www.youtube.com/watch?v=SUEYiG1EUi8
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Re: SweetFX in Supermodel?

Postby DAYTONAUSAYOUCANDOIT » Tue May 21, 2013 12:40 am

If SweetFX supports them effects then please let me know the configuration. Thanks :D
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Re: SweetFX in Supermodel?

Postby DAYTONAUSAYOUCANDOIT » Wed May 22, 2013 8:01 pm

isamu wrote:
To get it working in PCSX2, disable FRAPS and use GDSX plugin. I was pulling my hair out trying to figure out why the effects weren't showing in PCSX2 and finally realized it was FRAPS! Ridge Racer V looks VERY nice with SweetFX :D




Please give me a step by step if you wouldn't mind!
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Re: SweetFX in Supermodel?

Postby isamu » Wed May 22, 2013 11:22 pm

DAYTONAUSAYOUCANDOIT wrote:
isamu wrote:
To get it working in PCSX2, disable FRAPS and use GDSX plugin. I was pulling my hair out trying to figure out why the effects weren't showing in PCSX2 and finally realized it was FRAPS! Ridge Racer V looks VERY nice with SweetFX :D




Please give me a step by step if you wouldn't mind!


1)Put the SweetFX files into the root PCSX2 folder

2)Launch the emulator and go to plugins selector>make sure next to "GS" it's set to GDSX SSSE3 or SSE4.

3)Launch the game

4)???

5)Profit


Seriously, there's nothing else to it. Once I disabled fraps it worked no problems. You can even use the configurator to adjust settings in realtime so you can the changes on the fly!
isamu
 
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Re: SweetFX in Supermodel?

Postby DAYTONAUSAYOUCANDOIT » Thu May 23, 2013 6:32 am

isamu wrote:
DAYTONAUSAYOUCANDOIT wrote:
isamu wrote:
To get it working in PCSX2, disable FRAPS and use GDSX plugin. I was pulling my hair out trying to figure out why the effects weren't showing in PCSX2 and finally realized it was FRAPS! Ridge Racer V looks VERY nice with SweetFX :D




Please give me a step by step if you wouldn't mind!


1)Put the SweetFX files into the root PCSX2 folder

2)Launch the emulator and go to plugins selector>make sure next to "GS" it's set to GDSX SSSE3 or SSE4.

3)Launch the game

4)???

5)Profit


Seriously, there's nothing else to it. Once I disabled fraps it worked no problems. You can even use the configurator to adjust settings in realtime so you can the changes on the fly!


Still no luck. It may be because i am using the 64bit version of XP. It is ok, there is probably a bunch of filters with similar effects made for PCSX2. Thanks
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