I'm a little annoyed because the SDL guys have known about this since August and have a fix in their repo but haven't made a release yet.
Will take a look at this after work

Arbee wrote:Will take a look at this after work
if (SDL_SetVideoMode(*xResPtr,*yResPtr,0,SDL_OPENGL|(fullScreen?SDL_FULLSCREEN|SDL_HWSURFACE:0)) == NULL)
{
ErrorLog("Unable to create an OpenGL display: %s\n", SDL_GetError());
return FAIL;
}
kuran wrote:PS. Is there a way to set the default window resolution in the config file? I could not find it in the config file. Thanks!
Bart wrote:kuran wrote:PS. Is there a way to set the default window resolution in the config file? I could not find it in the config file. Thanks!
kuran wrote:Apologies, it seems when I copy pasted the lines from the ReadMe I put them on top of the ini, not the global section.
Bart wrote:kuran wrote:Apologies, it seems when I copy pasted the lines from the ReadMe I put them on top of the ini, not the global section.
That should be fine. It didn't work? Supermodel is supposed to interpret anything at the top as part of [Global] itself. Could you try as you were doing before and then please paste error.log and Supermodel.ini here in code blocks ([ code ] [ /code ])?
Bart wrote:Ah okay. Makes sense. By the way, are you able to configure inputs using -config-inputs and have the results successfully saved to Supermodel.ini when you then exit with 'q' to commit changes? Another user (see his thread) cannot. I'm pretty sure this should work fine on Mac unless I'm doing something exceedingly dumb with iostreams.
kuran wrote:PS. Am I doing something wrong? My attract screens seem to have disappeared from Daytona 2 and SCUD.
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