https://docs.google.com/document/d/1fJk ... H0VQ/edit#
From here ..
https://www.aussiearcade.com/topic/8114 ... air-guide/
It seems it's possible to capture the jtag data from a device? If so this could maybe help us with sega rally2?
Mame has this, commented but not implemented
- Code: Select all
void model3_state::init_srally2()
{
init_model3_20();
uint32_t *rom = (uint32_t*)memregion("user1")->base();
rom[(0x7c0c4^4)/4] = 0x60000000;
rom[(0x7c0c8^4)/4] = 0x60000000;
rom[(0x7c0cc^4)/4] = 0x60000000;
// Writes command 000023FFFFFFFFFE to JTAG, expects result 0x0040000000 (41 bits)
// Writes command 000003FFFFFFFFFE
// Writes command 00003FFFFFFFFFFE 248 times
// Writes command 000023FFFFFFFFFE, expects result 0x01000000000 (?? bits)
}