Daytona USA 2 Codes

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Daytona USA 2 Codes

Postby karadaniano » Tue Sep 27, 2011 1:50 pm

i found some codes for daytona usa 2. still can't find the ones to unlock the tracks from the original daytona usa

Bumper view:
Press View 1 + View 2 during game play to place the view off the left bumper. Press View 2 + View 3 during game play to place the view off the right bumper.

Overhead view:
Hold View 4 + View 3 + View 2 (in order) during game play.

Dashboard view:
Press View 2(2) during game play.

Alternate views:
Hold View 2 and repeatedly press Start.

Mirror mode:
Hold Start while selecting a track at the circuit selection screen.

Time lap mode:
Hold Start and press Accelerate to make a choice on the transmission selection screen. The message "Time Lap Mode" will appear to confirm correct code entry. No CPU cars will appear in this mode. Alternately, rapidly tap Start after selecting a track at the circuit selection screen until the timer runs out.

Lights on the road:
Begin a race on the Fantasy Amusement Park (Advanced) track. Rapidly tap Start during laps three and four to put lights on the road.

Alternate soundtrack:
Hold Start when the message "Gentlemen, Start Your Engines" appears prior to a race. Release the buttons when the phrase "The race is approaching" is heard.

Turbo boost:
This code will only work if you see your car or the demo of this game with a big wheel instead of a small wheel (which is the default one). Hold Start button while racing to execute a turbo boost. Your speed will increase as long as you hold this button. However, do not hold this button too long or you will lose control or collide with the other racers. Use this at your own risk. Another way to find out if a particular machine has this feature is that the "Insert Coin" message is replaced with "Press Start for Turbo" flashing in the screen.
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Re: Daytona USA 2 Codes

Postby Bart » Tue Sep 27, 2011 1:53 pm

I don't think the original Daytona tracks were ever in there. That's an unfounded rumor. If they were, I'm sure they would have been selectable. I should also point out that mirrored courses don't work yet in Supermodel, presumably due to our incomplete understanding of the Model 3's scene graphs.
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Re: Daytona USA 2 Codes

Postby Ganondorf » Tue Sep 27, 2011 2:02 pm

Few things to say:

1. That "Press Start to Turbo" is for Daytona USA Turbo, not Daytona 2.
2. Is the alternate soundtrack just the Mitsuyoshi variants?
3. I read on System 16 that Power Edition also had the Daytona 1 courses, but after searching through the service menu there's no concrete evidence for this.
4. I've read in places that the Start at Course Select makes tracks in reverse, as opposed to mirroring.
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Re: Daytona USA 2 Codes

Postby Bart » Tue Sep 27, 2011 2:04 pm

Mirrored = reverse in this case.
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Re: Daytona USA 2 Codes

Postby karadaniano » Tue Sep 27, 2011 2:32 pm

many sites affirm they exist, maybe we have to ask yu suzuki :lol:
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Re: Daytona USA 2 Codes

Postby Bart » Tue Sep 27, 2011 4:21 pm

Not really a code, but the Grand Prix game mode, which can be selected in Game Assignments, is quite interesting and arcade operators never really used it (or did so exceedingly rarely). Here's a video of it in action on Supermodel 0.1a.
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Re: Daytona USA 2 Codes

Postby karadaniano » Tue Sep 27, 2011 11:15 pm

i use the grand prix mode, its pretty funny. but i think is strange to see it at the arcades cause it takes a lot of time, and it should make a drop in the earnings of the arcade owners, i think it's used more in local championships, in my country they used to use it for a local infant tv program
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Re: Daytona USA 2 Codes

Postby Nick1984 » Mon Oct 17, 2011 2:59 pm

Did this have 8 player link like the original?
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Re: Daytona USA 2 Codes

Postby MichaelMichael54321 » Tue Oct 18, 2011 6:01 pm

Nick1984 wrote:Did this have 8 player link like the original?
I can answer that for U, and the answer is yes, cuz I saw a twin cab version of Power Edition and it was 4 players, and car 1 had ALL of the controls working
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Re: Daytona USA 2 Codes

Postby gm_matthew » Wed Oct 19, 2011 1:03 am

Daytona 2 supports up to SIXTEEN players. :shock: Sadly I've only ever seen up to four machines linked together.
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