Do you think Dreamcasts lifespan would have been longer if

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Re: Do you think Dreamcasts lifespan would have been longer

Postby gm_matthew » Tue Oct 11, 2011 12:54 am

I think that the Dreamcast would have been technically capable of handling the graphics of Model 3 games; the Model 3 can run at a consistent 2 million polygons per second, sources suggest the Dreamcast can manage a consistent 3 million per second. However, the two architectures are very different, making porting games in their full glory quite difficult. Given enough time to perfect it and wipe out any bugs, perfect Model 3 ports are theoretically possible, just very difficult, and Sega clearly decided it was not a good use of their resources. :cry:

Mind you, regardless of whether good Model 3 ports were released or not, I still don't think the Dreamcast would have done too much better. It would have still been sandwiched between the PS1 and PS2 (the PS2 has much stronger graphics), and the bad reputation Sega had thanks to the failure of the Saturn (and the Sega CD add-ons) would have been awfully hard to overcome. A few extra good games, in my opinion, wouldn't have made the Dreamcast last any longer.

In any case, I'm still gutted that Daytona 2 never got ported.
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Re: Do you think Dreamcasts lifespan would have been longer

Postby isamu » Tue Oct 11, 2011 1:02 am

Bart wrote:
isamu wrote:I don't think the Dreamcast would have been able to run perfect ports of Model 3 games. But whether or not it would have increased the DC's lifespan is open for debate. Ultimately, I don't think anyone can say what it would have taken to increase the system's lifespan. Way too many variables involved.


The DC was much, much more capable than Model 3 in all respects. If ports were sub-par, it was not because of the hardware, but probably a result of time constraints and lack of familiarity with the then-new PowerVR GPU.


You're probably right. It's a shame too because I would imagine more ports would have come down the pipeline eventually, had the system not died prematurely. I imagine with enough dev time, we would have seen great ports of Scud or D2.

With that being said, you have to wonder why the hell Sega couldn't perfectly reproduce arcade perfect versions of the Daytona 2 Amusement City course in the Xbox version of OutRun 2. I was so disappointed when I heard they were missing certain animations on the track :(
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Re: Do you think Dreamcasts lifespan would have been longer

Postby SupremeTextures » Tue Oct 11, 2011 4:07 pm

isamu wrote:
Bart wrote:
isamu wrote:I don't think the Dreamcast would have been able to run perfect ports of Model 3 games. But whether or not it would have increased the DC's lifespan is open for debate. Ultimately, I don't think anyone can say what it would have taken to increase the system's lifespan. Way too many variables involved.


The DC was much, much more capable than Model 3 in all respects. If ports were sub-par, it was not because of the hardware, but probably a result of time constraints and lack of familiarity with the then-new PowerVR GPU.


You're probably right. It's a shame too because I would imagine more ports would have come down the pipeline eventually, had the system not died prematurely. I imagine with enough dev time, we would have seen great ports of Scud or D2.

With that being said, you have to wonder why the hell Sega couldn't perfectly reproduce arcade perfect versions of the Daytona 2 Amusement City course in the Xbox version of OutRun 2. I was so disappointed when I heard they were missing certain animations on the track :(



I think you could be trolling, if you don't care about the Giant Spider Alien in Daytona 2 then you're not a true fan of Daytona 2 :mrgreen:
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Re: Do you think Dreamcasts lifespan would have been longer

Postby isamu » Tue Oct 11, 2011 11:58 pm

SupremeTextures wrote:
I think you could be trolling, if you don't care about the Giant Spider Alien in Daytona 2 then you're not a true fan of Daytona 2 :mrgreen:


Haha, don't get me started on them not including the iconic Spider. I was ROYALLY pissed off that's for sure!
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Re: Do you think Dreamcasts lifespan would have been longer

Postby SupremeTextures » Wed Oct 12, 2011 8:02 am

isamu wrote:
SupremeTextures wrote:
I think you could be trolling, if you don't care about the Giant Spider Alien in Daytona 2 then you're not a true fan of Daytona 2 :mrgreen:


Haha, don't get me started on them not including the iconic Spider. I was ROYALLY pissed off that's for sure!


Yeah right
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