Search found 171 matches
- Mon Apr 21, 2025 4:18 am
- Forum: The Catwalk
- Topic: Problem fps la machina gun
- Replies: 1
- Views: 803
Re: Problem fps la machina gun
What's your video card? I think LA Machineguns is one of the heaviest polygon pushers. The explosions, particularly when large and covering most of the screen, tend to burden the new 3D renderer.
- Mon Apr 21, 2025 4:08 am
- Forum: The Fitting Room
- Topic: List of key codes?
- Replies: 5
- Views: 57768
Re: List of key codes?
If the -no-white-flash option fixes it, then the white flashes are correct.
- Mon Apr 07, 2025 6:56 am
- Forum: The Dark Room
- Topic: Daytona USA 2 High Scores
- Replies: 21
- Views: 188837
Re: Daytona USA 2 High Scores
I believe that you have to disable Vsync in your graphics driver as well for this to work.
- Mon Apr 07, 2025 6:55 am
- Forum: The Fitting Room
- Topic: Game Loads successfully but..
- Replies: 1
- Views: 19366
Re: Game Loads successfully but..
What do you mean no response? There should be an error message printed. I assume you are running from the command line. You can also look at Supermodel.log afterwards to get an error message.
- Sat Apr 05, 2025 6:05 am
- Forum: The Dark Room
- Topic: Daytona USA 2 High Scores
- Replies: 21
- Views: 188837
Re: Daytona USA 2 High Scores
I don't think the settings matter. All the routines use a rough value of 57 fps and don't appear to be using measured frame timing. What I mean re: your NVRAM file is that when I run Daytona 2 with it, I don't see the scores. Shouldn't they show up for the beginner track after the attract mode?
- Sat Apr 05, 2025 2:42 am
- Forum: The Dark Room
- Topic: Daytona USA 2 High Scores
- Replies: 21
- Views: 188837
Re: Daytona USA 2 High Scores
What sort of CPU do you have? I'm unfortunately going out of town for a couple weeks so may not have time to dig in any further. I'm quite confident the routine I found is the one that prints the times. I can't get the :99 centisecond value even using the exact same frame count you had in your NVRAM...
- Fri Apr 04, 2025 5:43 am
- Forum: The Dark Room
- Topic: Daytona USA 2 High Scores
- Replies: 21
- Views: 188837
Re: Daytona USA 2 High Scores
Ok, so I found that the NVRAM is read only once at boot-up and presumably the game keeps all data in RAM, writing through to NVRAM when something changes. The table in RAM has an entirely different format. The first entry for the beginner course (default: JUN 5:00:00) is here: 00106f50h: 01 00 00 00...
- Fri Apr 04, 2025 5:07 am
- Forum: The Dark Room
- Topic: Daytona USA 2 High Scores
- Replies: 21
- Views: 188837
Re: Daytona USA 2 High Scores
Something weird that I noticed is that it doesn't seem like either 0x4cff8 or 0x4d030 are ever called. I set these breakpoints and they're never hit. I haven't recorded my own lap times, so it's using the default values in NVRAM. Can you attach one of your NVRAM files?
- Fri Apr 04, 2025 4:15 am
- Forum: The Dark Room
- Topic: Daytona USA 2 High Scores
- Replies: 21
- Views: 188837
Re: Daytona USA 2 High Scores
Yeah this is really odd to me. It's *possible* that there is another routine hidden somewhere, or that the calculation happens in some non-straightforward fashion, but seems very improbable. I found the routine by looking for the magic constant 0x0000003C (60) in a disassembly of the entire program....
- Fri Apr 04, 2025 4:11 am
- Forum: The Fitting Room
- Topic: List of key codes?
- Replies: 5
- Views: 57768
Re: List of key codes?
There is no white flashing issue. It is intentional. This is how the original hardware behaves and it was very recently emulated.