Search found 139 matches
- Tue Feb 11, 2025 5:19 am
- Forum: The Dark Room
- Topic: Magical Truck Adventure - country check
- Replies: 1
- Views: 1080
Re: Magical Truck Adventure - country check
That's an awesome discovery! I always wondered about that. Really odd that they put the country check in there. IIRC the sound ROMs aren't any more accessible than the PowerPC CROM EPROMs. I wonder why they chose to put the country code there.
- Thu Feb 06, 2025 8:37 pm
- Forum: The Catwalk
- Topic: How powerful is Model 3?
- Replies: 2
- Views: 33128
Re: How powerful is Model 3?
This is really hard to say! It wouldn't be that hard to instrument the code to print out the number of polygons processed each frame to at least determine what Model 3 games were throwing around. I don't think there were any substantial modifications to the Pro-1000 ASICs used on Model 3 boards. The...
- Sun Jan 05, 2025 7:06 pm
- Forum: The Catwalk
- Topic: My Scorpio 3D model WIP
- Replies: 2
- Views: 7650
Re: My Scorpio 3D model WIP
Nice work! What modeling tool are you using?
- Sun Jan 05, 2025 12:45 am
- Forum: The Fitting Room
- Topic: Supermodel 0.3a-svn-860 (or above) exits if controller connected
- Replies: 1
- Views: 36849
Re: Supermodel 0.3a-svn-860 (or above) exits if controller connected
This looks like a crash. If you are able to build in debug mode, can you also try running it in gdb? In my case, I have to type "bin64\supermodel roms\scud.zip", and to do the following with gdb: gdb --args bin64\supermodel roms\scud.zip Then type "run". C:\projects\Supermodel>gd...
- Fri Dec 27, 2024 2:53 am
- Forum: The Fitting Room
- Topic: Framerate Issues and Random Sound Effects
- Replies: 3
- Views: 7118
Re: Framerate Issues and Random Sound Effects
I don't think the legacy engine changed at all since the earliest 0.3a snapshot so it's possible you were not actually using it? To ensure it was being used, check Supermodel.log afterwards. The entire runtime configuration is dumped there (look for the New3DEngine setting). Over time, I believe Sup...
- Thu Dec 26, 2024 10:23 pm
- Forum: The Fitting Room
- Topic: Framerate Issues and Random Sound Effects
- Replies: 3
- Views: 7118
Re: Framerate Issues and Random Sound Effects
I've heard the cat meowing thing lately as well. I'm not sure when this change occurred but I suspect it has something to do with recent changes to the sound board communication code.
As for perf issues, your graphics card is probably too old to handle the new engine performantly.
As for perf issues, your graphics card is probably too old to handle the new engine performantly.
- Mon Dec 23, 2024 10:17 pm
- Forum: The Fitting Room
- Topic: OpenGL Issue
- Replies: 8
- Views: 12803
Re: OpenGL Issue
I guess the proprietary closed-source Windows drivers are able to achieve GL 4.3 compatibility by emulating features not directly implemented in hardware. IIRC, Mesa drivers are open source, and if the GPU wasn't designed for GL 4.3, presumably those open source drivers implement only what they read...
- Sat Dec 21, 2024 8:43 pm
- Forum: The Fitting Room
- Topic: OpenGL Issue
- Replies: 8
- Views: 12803
Re: OpenGL Issue
Your GPU is older than Supermodel's first public release, which was April 2011 :) Unfortunately, I think you are stuck with either using the legacy engine or trying to use a version of Supermodel's new engine from several years ago. The legacy engine is certainly far less accurate than the new engin...
- Sat Dec 21, 2024 6:52 pm
- Forum: The Fitting Room
- Topic: OpenGL Issue
- Replies: 8
- Views: 12803
Re: OpenGL Issue
I'm not really sure but I know this problem has come up before. Sadly the archived forum is not searchable. Have you tried debugging with Claude or ChatGPT? This is not an uncommon issue.
I think what's happening is that by default, Mesa is creating an OpenGL 2.1 context. How old is your GPU?
I think what's happening is that by default, Mesa is creating an OpenGL 2.1 context. How old is your GPU?
- Sat Dec 21, 2024 7:10 am
- Forum: The Fitting Room
- Topic: OpenGL Issue
- Replies: 8
- Views: 12803
Re: OpenGL Issue
Ah, Linux. The gift that keeps on giving. Try also exporting: MESA_GLSL_VERSION_OVERRIDE=450 It sounds like, for whatever reason, the Mesa drivers were providing an OpenGL 2.1 interface but that's not sufficient. If you run Supermodel with -legacy3d, it will likely work as is, but you don't want to ...