Search found 78 matches
- Tue Nov 28, 2023 3:00 am
- Forum: The Fitting Room
- Topic: unable to load bitmap crosshair texture
- Replies: 10
- Views: 19807
Re: unable to load bitmap crosshair texture
I had a couple more minutes tonight to play with this. Turns out that instead of just having the Assets folder in ~/supermodel where it was after compiling, the program was looking for it in ~/.local/share/supermodel. Figured this out by just running "supermodel" with no rom or other opti...
- Tue Nov 28, 2023 2:55 am
- Forum: The Catwalk
- Topic: Welcome to the New Forums!
- Replies: 21
- Views: 80824
Re: Welcome to the New Forums!
The old forum was unfortunately broken by a necessary server upgrade and is still archived here . Hey Bart, thanks for the new forum! I noticed the old forum also appears to have the upgraded version of the phpBB, which looks like the new forum (unless there are backend forum engine stuff different...
- Mon Nov 27, 2023 6:02 pm
- Forum: The Catwalk
- Topic: Model 3 official emulation on Yakuza games!
- Replies: 23
- Views: 31276
Re: Model 3 official emulation on Yakuza games!
The Yakuza emulator appears to use Direct3D. How hard would it be to intercept and decompile the shaders? I think Direct3D shaders are compiled and rather than distributed in text source form like our GLSL shaders.
- Wed Nov 22, 2023 7:13 pm
- Forum: The Fitting Room
- Topic: Cannot Stretch Screen Resolution
- Replies: 4
- Views: 10000
Re: Cannot Stretch Screen Resolution
It stretches on the other system but with the exact same config it doesn't stretch? What about other apps that allow an arbitrary resolution to be specified? Also, how does widescreen alone look?
- Wed Nov 22, 2023 6:00 pm
- Forum: The Dark Room
- Topic: Down sample to 496x384
- Replies: 2
- Views: 10768
Down sample to 496x384
How difficult would it be to render at a higher resolution and then downsample to 496x384? This should create a smoother looking output, potentially even more "authentic" looking at the original resolution. 2D elements should be rendered at 496x384. Not sure how compositing would work in t...
- Wed Nov 22, 2023 5:47 pm
- Forum: The Catwalk
- Topic: Sega Racing Classic 2 ROM
- Replies: 15
- Views: 24196
Re: Sega Racing Classic 2 ROM
A hex editor will open anything 
- Wed Nov 22, 2023 5:36 pm
- Forum: The Fitting Room
- Topic: Cannot Stretch Screen Resolution
- Replies: 4
- Views: 10000
Re: Cannot Stretch Screen Resolution
You can't stretch and have wide screen enabled at the same time, they're mutually exclusive concepts. Let me explain: With wide screen and stretch disabled, we render a black letterbox so that the rendered output has its aspect ratio preserved (circles are circles and squares are squares, as our lor...
- Tue Nov 21, 2023 8:31 pm
- Forum: The Catwalk
- Topic: Sega Racing Classic 2 ROM
- Replies: 15
- Views: 24196
Re: Sega Racing Classic 2 ROM
Is it possible to rip all ROMs from Yakuza games? I noticed that Super Hang-On in Yakuza/Judgment games is an undumped one (ride-on) that's not in MAME yet: https://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Number=396719 There are a lot of ROM files you can find by poking around the g...
- Tue Nov 21, 2023 8:29 pm
- Forum: The Catwalk
- Topic: Old Accounts Gone?
- Replies: 8
- Views: 12269
Re: Old Accounts Gone?
There is a link in the "Welcome to the New Forum" sticky message. Unfortunately, the old forum archive is not searchable.
- Mon Nov 20, 2023 10:20 pm
- Forum: The Catwalk
- Topic: Welcome to the New Forums!
- Replies: 21
- Views: 80824