Network play?

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Network play?

Postby anthony_racer24 » Tue May 18, 2021 10:10 am

Hi,

I'm slightly new to the Supermodel community, but I was wondering how I could setup a network board for Daytona USA 2. I already know the bypass to the whole "cancelled - network board not present" thing, but all I want to do is play with the multiplayer-colored cars. Or maybe, some day, play with my friends online.
Any help would be appreciated.

Thanks,
Anthony
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Re: Network play?

Postby gm_matthew » Wed May 19, 2021 2:18 pm

Assuming you're using the latest SVN, make sure you have the following options set in Supermodel.ini:

Network = 1
SimulateNet = 1
PortIn = 1970
PortOut = 1970
AddressOut = 127.0.0.1

Once you've done that you can start up Daytona 2 in Supermodel, go into game assignments and if you set the Link ID to Master you can change the player car number/color.
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Re: Network play?

Postby anthony_racer24 » Fri May 21, 2021 4:22 pm

For some reason, there is no setting for network.
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Re: Network play?

Postby PDNEJOH » Fri May 21, 2021 4:35 pm

What version of Supermodel are you using?
Make sure you are using the SVN version (It's on the top of the download page. Latest one is 862)
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Re: Network play?

Postby Bart » Mon May 24, 2021 7:46 pm

anthony_racer24 wrote:For some reason, there is no setting for network.


What do you mean? Where are you looking? In the command line help? If there is no section there for networking, you have the wrong version or you compiled your own without setting NET_BOARD=1 (I think the Linux Makefile has it set to 0 by default, if that's the system you are using).
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